“Because of this as well we have seen some like for like replicas of battles from history. The basic principles are transferable, so players are actually learning valuable skills whilst playing ‘From The Depths.’ Building a submarine in the game mirrors the processes of real life. The real-life physics and engineering aspects to this game make it hugely unique. “This game is really unlike any other on the market just now.
The full release will further enhance the game’s capabilities with larger battles, stronger graphics and a faster frame rate.ĭiscussing the game further Nick added: “From The Depths’ is an engineering creative builder where you build a war machine using over 1,000 different components and then fight to defeat your enemies. It already has over 4,000 reviews on Steam with an 88% positive review score, placing it alongside blockbuster hits such as GTA and FIFA.
Over 15,000 vehicles have been created and shared online by players with over 600 different planetary environments built. ‘From The Depths’ has already established a huge online following, with user generated content and ideas being constantly fed into the game. It is a strategic game, and the feedback from players has been that they like the fact the game has such a long shelf life compared to others.”
“It is a highly detailed and creative game that is based on building and battling, these features of the game makes it difficult to compare with any others. “I actually counted up a few weeks ago how many variations of the game we went through in order to perfect it for the full release – it was 826 versions. “Any game developer will tell you that creating, and coding needs to be a labour of love in order to get through the tens of thousands of hours spent building something like this, and ‘From The Depths’ was certainly no exception.
Nick Smart, Founder of Brilliant Skies said: The company is now looking to build on the rich history Scotland has as a game developing nation by becoming the next big title Scotland can add to its list. ‘From The Depths’ boasts impressive longevity, with the average game time around 63 hours of playing, which places it considerably above the majority of games on the Steam platform. The game which sees players build their ultimate war machine from a submarine to a spaceship, bringing epic battles on land, sea and space has been in early development for a number of years but will now have its first full release in late September. These soldiers belong to different sides above ground but down in the depths of these ruins, they must either put their animosity aside or face the consequences.Scotland’s newest gaming studio has officially launched its first full game as ‘From The Depths’ makes its long-awaited debut on 26 th September.Īberdeen native, Nick Smart is the brain-child behind the game which has already pre-sold 300,000 copies. The game is set in 2003 and this time we follow and control five main characters, soldiers in the Iraq war, who end up trapped inside an ancient Sumerian temple. Published by Bandai Namco, House of Ashes has another unique setting. The year after, Little Hope, which follows four college students and their teacher stranded in a spooky ghost town, came out. The Dark Pictures Anthology game franchise started with the 2019 horror game Man of Medan, following an abducted group of friends and acquaintances who find themselves stuck inside a haunted ship at high sea. From the BAFTA-winning independent developer Supermassive Games, known for popular horror choice-based games like 2015’s Until Dawn, comes their new and third instalment of their The Dark Pictures Anthology titled House of Ashes, which has dropped yesterday along with its launch trailer.Īs we’ve seen from the previous games, each Dark Pictures Anthology game is set in a new location and tells a different tale (which the player helps create).